【演算法實作筆記】二分搜尋法 C#實作in Unity

用以搜尋已排序的一串資料,由小排到大

輸入:正整數n

輸出 :n在S中的位置

原理

輸入值與S陣列的中間值比大小

當輸入值比較大時,接下來只需要判斷S陣列中間值的右邊那一串陣列即可

反之亦然。

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using UnityEngine;
using System.Collections;

public class BinarySearch_ : MonoBehaviour {

public int middle;
int[] hi = new int[5]{1,2,3,4,5};
void Start()
{
middle = Location (hi, 0, 5, 3);
binarysearch (hi, 2);
}
//遞迴版 二元搜尋
//遞迴呼叫時如果不改變質卻傳進去會消耗很多變數的地址
int Location(int[] data,int low , int high,int search)
{

int mid;

if (low > high)
return 0;
else {
mid = (low + high) / 2;

if (search == data [mid])
return mid;
else if (search <= data [mid])
return Location (data, low, mid - 1, search);
else
return Location (data, mid + 1, high,search);

}

}
//普通版
void binarysearch(int[] data,int search)
{
int low = 0;
int high = data.Length;

while (low <= high) {
int mid = (low+high) / 2;
if (data [mid] == search) {
Debug.Log ("key" + mid);
return;
} else if (data [mid] > search) {
high = mid - 1;
} else if (data [mid] < search) {
low = mid + 1;
}
}
}
}